/**
 * Copyright (c) 2011 Nokia Corporation.
 */

#ifndef __GAMEENABLEREXAMPLEMAIN__
#define __GAMEENABLEREXAMPLEMAIN__

#include <QtGui/QApplication>
#include <QPaintEngine>


#include "mygamewindow.h"

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    MyGameWindow theGameWindow;

#ifdef Q_OS_WIN32
    theGameWindow.showMaximized();
#else
    theGameWindow.showFullScreen();
#endif

    return a.exec();
}


#endif /* __GAMEENABLEREXAMPLEMAIN__ */
